This is due to an underlying library using the maximum number of available threads to execute a code. This causes drops in performance. When declaring the previous variable, you will only allow one thread per process, thus restoring expected performance.
This is due to an underlying library using the maximum number of available threads to execute a code. This causes drops in performance. When declaring the previous variable, you will only allow one thread per process, thus restoring expected performance.
> Note that trying low values such as `OMP_NUM_THREADS=2` or `OMP_NUM_THREADS=4` may give you better performance.
Other factors that might harm performance:
Other factors that might harm performance:
* Slower hard drives
* Slower hard drives (be sure to use `/ssd` disk space for you IOs)